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Fabricate Demo Assets

ToyCar.glb

  • Source: Khronos glTF Sample Assets, Models/ToyCar/glTF-Binary/ToyCar.glb
  • License: CC0 1.0 Universal
  • Credits from upstream metadata: Guido Odendahl for the initial car model; Eric Chadwick for extensions and scene composition
  • Why it is here: compact real glTF sample with transmission, clearcoat, sheen, texture transforms, and multiple texture semantics

venice_sunset_1k.exr

  • Source: Poly Haven, Venice Sunset HDRI
  • License: CC0
  • Author from Poly Haven metadata: Greg Zaal
  • Why it is here: source HDRI for Fabricate's three.js-style PBR/IBL path
  • Local encoding: tiled ZIP RGB32F EXR, re-encoded from the original PIZ scanline download so LWJGL TinyEXR can decode it directly

venice_sunset_1k.png

  • Derived from: venice_sunset_1k.exr
  • License: CC0
  • Why it is here: 8-bit equirectangular companion for quick previews and fallback debugging; the renderer's primary IBL path now loads the EXR as RGBA32F

../fabricate-toy-car-donmccurdy-reference.png

  • Derived from: local render of ToyCar.glb and venice_sunset_1k.exr
  • Viewer: Don McCurdy's glTF Viewer, local temporary clone of donmccurdy/three-gltf-viewer
  • Viewer license: MIT
  • Why it is here: visual reference for Field's Fabricate ToyCar renderer capture

../fabricate-toy-car-donmccurdy-reference-close.png

  • Derived from: center crop of fabricate-toy-car-donmccurdy-reference.png, resized back to the original canvas
  • Viewer license: MIT
  • Why it is here: temporary close framing for paint/roughness comparison until the reference viewer is recaptured with a matching camera

../fabricate-toy-car-close-comparison.png

  • Derived from: fabricate-toy-car-donmccurdy-reference-close.png and Field's native fabricate-toy-car-gltf.png capture
  • Why it is here: quick side-by-side diagnostic for the current ToyCar material/IBL pass