Field · AI4 / A polytope that bursts and burns / turn 01
A burst, the top first
The recorded exchange: the request, the tool activity, every image the tools returned to the model, and its reply. Expand tool activity to read the steps; open an image to see it full size.
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In the explode slot (the vertex shader): make the polytope burst. Every few seconds the faces should fly out from the centre and come back together, and faces nearer the top should go first, so it reads as a wave passing down the solid rather than everything at once.
Tool activity · 15 steps
Starting AI conversation
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CompileKotlinRequest finished (70 ms)
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Completed



AI4 · gpt-6-astra / openai
Updated explode with a 4.8-second burst cycle:
- Faces move outward whole, then ease back together.
- Higher faces lead, sending the wave downward.
- A short assembled pause separates bursts.
The captures show both the assembled solid and a burst phase with the top closed while lower faces remain spread apart. Colour is unchanged.
Kotlin compilation and shader reload both succeeded.